| V2f | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexArrays, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| V3f | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexArrays, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| VAlign | Graphics.HGL.Draw.Text, Graphics.HGL.Draw, Graphics.HGL.Core, Graphics.HGL |
| VDisableChar | System.Posix.Files, System.Posix |
| VKey | Graphics.Win32.Key, Graphics.Win32 |
| ValD | Language.Haskell.TH.Syntax, Language.Haskell.TH |
| VarE | Language.Haskell.TH.Syntax, Language.Haskell.TH |
| VarI | Language.Haskell.TH.Syntax, Language.Haskell.TH |
| VarName | Language.Haskell.TH.Syntax |
| VarP | Language.Haskell.TH.Syntax, Language.Haskell.TH |
| VarStrictType | Language.Haskell.TH.Syntax |
| VarStrictTypeQ | Language.Haskell.TH.Lib, Language.Haskell.TH |
| VarT | Language.Haskell.TH.Syntax, Language.Haskell.TH |
| VariableType | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.Shaders, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| Vector2 |
| 1 (Type/Class) | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.CoordTrans, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| 2 (Data Constructor) | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.CoordTrans, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| Vector3 |
| 1 (Type/Class) | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.CoordTrans, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| 2 (Data Constructor) | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.CoordTrans, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| Version |
| 1 (Type/Class) | Distribution.Version, Distribution.Make, Distribution.Simple, Data.Version |
| 2 (Data Constructor) | Distribution.Version, Distribution.Make, Distribution.Simple, Data.Version |
| VersionRange | Distribution.Version, Distribution.Simple |
| Vertex |
| 1 (Type/Class) | Data.Graph |
| 2 (Type/Class) | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| Vertex2 |
| 1 (Type/Class) | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| 2 (Data Constructor) | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| Vertex2D | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.Feedback, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| Vertex3 |
| 1 (Type/Class) | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| 2 (Data Constructor) | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| Vertex3D | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.Feedback, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| Vertex3DColor | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.Feedback, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| Vertex3DColorTexture | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.Feedback, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| Vertex4 |
| 1 (Type/Class) | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| 2 (Data Constructor) | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| Vertex4DColorTexture | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.Feedback, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| VertexArray | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexArrays, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| VertexArrayAttributes | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.SavingState, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| VertexArrayDescriptor |
| 1 (Type/Class) | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexArrays, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| 2 (Data Constructor) | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexArrays, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| VertexAttrib | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| VertexAttribComponent | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| VertexComponent | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| VertexInfo | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.Feedback, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| VertexShader | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.Shaders, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| ViewL | Data.Sequence |
| ViewR | Data.Sequence |
| ViewportAttributes | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.SavingState, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| VirtualAllocFlags | System.Win32.Mem, System.Win32 |
| Visibility |
| 1 (Type/Class) | Graphics.UI.GLUT.Callbacks.Window, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT |
| 2 (Type/Class) | Graphics.X11.Types, Graphics.X11.Xlib, Graphics.X11 |
| VisibilityCallback | Graphics.UI.GLUT.Callbacks.Window, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT |
| Visible | Graphics.UI.GLUT.Callbacks.Window, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT |
| Visual | Graphics.X11.Xlib, Graphics.X11 |
| VisualID | Graphics.X11.Types, Graphics.X11.Xlib, Graphics.X11 |
| Voronoi | Data.Graph.Inductive.Query.GVD, Data.Graph.Inductive.Query, Data.Graph.Inductive |
| vARIABLE_PITCH | Graphics.Win32.GDI.Font, Graphics.Win32.GDI, Graphics.Win32 |
| vISUALID | Graphics.X11.Xlib.Atom, Graphics.X11.Xlib, Graphics.X11 |
| vK_ADD | Graphics.Win32.Key, Graphics.Win32 |
| vK_BACK | Graphics.Win32.Key, Graphics.Win32 |
| vK_CANCEL | Graphics.Win32.Key, Graphics.Win32 |
| vK_CAPITAL | Graphics.Win32.Key, Graphics.Win32 |
| vK_CLEAR | Graphics.Win32.Key, Graphics.Win32 |
| vK_CONTROL | Graphics.Win32.Key, Graphics.Win32 |
| vK_DECIMAL | Graphics.Win32.Key, Graphics.Win32 |
| vK_DELETE | Graphics.Win32.Key, Graphics.Win32 |
| vK_DIVIDE | Graphics.Win32.Key, Graphics.Win32 |
| vK_DOWN | Graphics.Win32.Key, Graphics.Win32 |
| vK_END | Graphics.Win32.Key, Graphics.Win32 |
| vK_ESCAPE | Graphics.Win32.Key, Graphics.Win32 |
| vK_EXECUTE | Graphics.Win32.Key, Graphics.Win32 |
| vK_F1 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F10 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F11 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F12 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F13 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F14 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F15 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F16 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F17 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F18 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F19 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F2 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F20 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F21 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F22 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F23 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F24 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F3 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F4 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F5 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F6 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F7 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F8 | Graphics.Win32.Key, Graphics.Win32 |
| vK_F9 | Graphics.Win32.Key, Graphics.Win32 |
| vK_HELP | Graphics.Win32.Key, Graphics.Win32 |
| vK_HOME | Graphics.Win32.Key, Graphics.Win32 |
| vK_INSERT | Graphics.Win32.Key, Graphics.Win32 |
| vK_LBUTTON | Graphics.Win32.Key, Graphics.Win32 |
| vK_LEFT | Graphics.Win32.Key, Graphics.Win32 |
| vK_MBUTTON | Graphics.Win32.Key, Graphics.Win32 |
| vK_MENU | Graphics.Win32.Key, Graphics.Win32 |
| vK_MULTIPLY | Graphics.Win32.Key, Graphics.Win32 |
| vK_NEXT | Graphics.Win32.Key, Graphics.Win32 |
| vK_NUMLOCK | Graphics.Win32.Key, Graphics.Win32 |
| vK_NUMPAD0 | Graphics.Win32.Key, Graphics.Win32 |
| vK_NUMPAD1 | Graphics.Win32.Key, Graphics.Win32 |
| vK_NUMPAD2 | Graphics.Win32.Key, Graphics.Win32 |
| vK_NUMPAD3 | Graphics.Win32.Key, Graphics.Win32 |
| vK_NUMPAD4 | Graphics.Win32.Key, Graphics.Win32 |
| vK_NUMPAD5 | Graphics.Win32.Key, Graphics.Win32 |
| vK_NUMPAD6 | Graphics.Win32.Key, Graphics.Win32 |
| vK_NUMPAD7 | Graphics.Win32.Key, Graphics.Win32 |
| vK_NUMPAD8 | Graphics.Win32.Key, Graphics.Win32 |
| vK_NUMPAD9 | Graphics.Win32.Key, Graphics.Win32 |
| vK_PAUSE | Graphics.Win32.Key, Graphics.Win32 |
| vK_PRIOR | Graphics.Win32.Key, Graphics.Win32 |
| vK_RBUTTON | Graphics.Win32.Key, Graphics.Win32 |
| vK_RETURN | Graphics.Win32.Key, Graphics.Win32 |
| vK_RIGHT | Graphics.Win32.Key, Graphics.Win32 |
| vK_SCROLL | Graphics.Win32.Key, Graphics.Win32 |
| vK_SELECT | Graphics.Win32.Key, Graphics.Win32 |
| vK_SEPARATOR | Graphics.Win32.Key, Graphics.Win32 |
| vK_SHIFT | Graphics.Win32.Key, Graphics.Win32 |
| vK_SNAPSHOT | Graphics.Win32.Key, Graphics.Win32 |
| vK_SPACE | Graphics.Win32.Key, Graphics.Win32 |
| vK_SUBTRACT | Graphics.Win32.Key, Graphics.Win32 |
| vK_TAB | Graphics.Win32.Key, Graphics.Win32 |
| vK_UP | Graphics.Win32.Key, Graphics.Win32 |
| valD | Language.Haskell.TH.Lib, Language.Haskell.TH |
| valid |
| 1 (Function) | Data.Map |
| 2 (Function) | Data.Set |
| validHtmlAttrs | Text.Html |
| validHtmlITags | Text.Html |
| validHtmlTags | Text.Html |
| validateProgram | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.Shaders, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| validateStatus | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.Shaders, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| valign |
| 1 (Function) | Text.Html |
| 2 (Function) | Text.XHtml.Frameset, Text.XHtml.Strict, Text.XHtml.Transitional, Text.XHtml |
| value |
| 1 (Function) | Text.Html |
| 2 (Function) | Text.XHtml.Frameset, Text.XHtml.Strict, Text.XHtml.Transitional, Text.XHtml |
| values | System.Win32.Registry, System.Win32 |
| varE | Language.Haskell.TH.Lib, Language.Haskell.TH |
| varP | Language.Haskell.TH.Lib, Language.Haskell.TH |
| varStrictType | Language.Haskell.TH.Lib, Language.Haskell.TH |
| varT | Language.Haskell.TH.Lib, Language.Haskell.TH |
| variable |
| 1 (Function) | Text.Html |
| 2 (Function) | Text.XHtml.Frameset, Text.XHtml.Strict, Text.XHtml.Transitional, Text.XHtml |
| variant | Test.QuickCheck, Debug.QuickCheck |
| vcat |
| 1 (Function) | Language.Haskell.TH.PprLib |
| 2 (Function) | Text.PrettyPrint.HughesPJ, Text.PrettyPrint |
| vector | Test.QuickCheck, Debug.QuickCheck |
| vendor | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.StringQueries, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| verboseCheck | Test.QuickCheck, Debug.QuickCheck |
| version |
| 1 (Function) | Data.Graph.Inductive |
| 2 (Function) | System.Posix.Unistd, System.Posix |
| 3 (Function) | Text.Html |
| 4 (Function) | Text.XHtml.Transitional, Text.XHtml |
| versionBranch | Distribution.Version, Distribution.Make, Distribution.Simple, Data.Version |
| versionTags | Distribution.Version, Distribution.Make, Distribution.Simple, Data.Version |
| vertex | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| vertexAttrib1 | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| vertexAttrib1v | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| vertexAttrib2 | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| vertexAttrib2v | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| vertexAttrib3 | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| vertexAttrib3v | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| vertexAttrib4 | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| vertexAttrib4v | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| vertexProgramPointSize | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.Points, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| vertexProgramTwoSide | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.Colors, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| vertexv | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| vertices | Data.Graph |
| viewl | Data.Sequence |
| viewport | Graphics.UI.GLUT, Graphics.Rendering.OpenGL.GL.CoordTrans, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL |
| viewr | Data.Sequence |
| virtualAlloc | System.Win32.Mem, System.Win32 |
| virtualFree | System.Win32.Mem, System.Win32 |
| virtualLock | System.Win32.Mem, System.Win32 |
| virtualProtect | System.Win32.Mem, System.Win32 |
| virtualProtectEx | System.Win32.Mem, System.Win32 |
| virtualTimerExpired | System.Posix.Signals, System.Posix.Signals.Exts, System.Posix |
| virtualUnlock | System.Win32.Mem, System.Win32 |
| visibilityCallback | Graphics.UI.GLUT.Callbacks.Window, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT |
| visibilityChangeMask | Graphics.X11.Types, Graphics.X11.Xlib, Graphics.X11 |
| visibilityFullyObscured | Graphics.X11.Types, Graphics.X11.Xlib, Graphics.X11 |
| visibilityNotify | Graphics.X11.Types, Graphics.X11.Xlib, Graphics.X11 |
| visibilityPartiallyObscured | Graphics.X11.Types, Graphics.X11.Xlib, Graphics.X11 |
| visibilityUnobscured | Graphics.X11.Types, Graphics.X11.Xlib, Graphics.X11 |
| vlink |
| 1 (Function) | Text.Html |
| 2 (Function) | Text.XHtml.Transitional, Text.XHtml |
| void | Foreign.Marshal.Error, Foreign.Marshal, Foreign |
| vor | Data.Graph.Inductive.Example |
| vor' | Data.Graph.Inductive.Example |
| voronoiSet | Data.Graph.Inductive.Query.GVD, Data.Graph.Inductive.Query, Data.Graph.Inductive |
| vspace |
| 1 (Function) | Text.Html |
| 2 (Function) | Text.XHtml.Transitional, Text.XHtml |