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| Nautilus.MenuItemNautilus.MenuItem — Nautilus.MenuItem Reference | 
Nautilus.MenuItem extends,gobject.GObject {Nautilus.MenuItem(name,
label,
tooltip,
icon);activate();set_submenu(menu);
}
" icon "Name of the icon to display in the menu item. Default value: None Read-Write " label "The label to display to the user. Default value: None Read-Write " menu "The Nautilus.Menu menu object belonging to this item. May be None. Read-Write " name "The name of the item. Default value: None Read-Write-ConstructOnly " priority "Whether or not to show priority text in toolbars. Default value: True Read-Write " sensitive "Whether or not the menu item is sensitive. Default value: True Read-Write " tip "The tooltip for the menu item. Default value: None Read-Write 
Nautilus.MenuItem(name,
                  label,
                  tooltip,
                  icon);| 
 | identifier of the item | 
| 
 | the user-visible label for the item | 
| 
 | the user-visible tooltip for the item | 
| 
 | Name of the icon to display in the item | 
    Creates a new Nautilus.MenuItem object.
  
set_submenu(menu);| 
 | a Nautilus.Menu | 
        Attaches a Nautilus.Menu as the submenu for this Nautilus.MenuItem.
    
callback(item,
         user_param1,
         ...);| 
 | the Nautilus.MenuItembeing activated | 
| 
 | User-defined parameter the user attaches to the signal connector | 
| 
 | Additional parameter(s) the user attaches to the signal connector | 
Emits the "activate" signal.