msgid ""
msgstr ""
"Project-Id-Version: nl\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2008-02-02 15:52-0800\n"
"PO-Revision-Date: 2007-12-15 01:30+0100\n"
"Last-Translator: Eric Kok <erickok@gmail.com>\n"
"Language-Team: Dutch <foppe.benedictus@gmail.com>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: Dutch\n"

#: action/action_build.cpp:131
msgid "You cannot reach building place"
msgstr "Je kunt bouwplaats niet bereiken"

#: action/action_build.cpp:214
#, c-format
msgid "You cannot build %s here"
msgstr "Je kunt %s hier niet bouwen"

#: action/action_build.cpp:228
#, c-format
msgid "Can't build more units %s"
msgstr "Kan niet meer eenheden %s produceren"

#: action/action_build.cpp:260
#, c-format
msgid "Unable to create building %s"
msgstr "Kan gebouw %s niet bouwen"

#: action/action_build.cpp:454
#, c-format
msgid "New %s done"
msgstr "Nieuwe %s gereed"

#: action/action_spellcast.cpp:171
#, c-format
msgid "%s: not enough mana for spell: %s"
msgstr "%s: niet genoeg kracht voor vloek: %s"

#: action/action_spellcast.cpp:175
#, c-format
msgid "%s: can't cast spell: %s"
msgstr "%s: kan vloek niet uitspreken: %s"

#: action/action_train.cpp:184
#, c-format
msgid "New %s ready"
msgstr "Nieuwe %s klaar"

#: action/action_train.cpp:235
#, c-format
msgid "Unable to train %s"
msgstr "Kan %s niet trainen"

#: action/command.cpp:1025
#, c-format
msgid "Player \"%s\" has left the game"
msgstr "Speler \"%s\" heeft het spel verlaten"

#: action/command.cpp:1027
#, c-format
msgid "Player \"%s\" has been killed"
msgstr "Speler \"%s\" is gedood"

#: editor/editloop.cpp:1229
msgid "Unit can't be placed here."
msgstr "Eenheid kan hier niet geplaatst worden."

#: editor/editloop.cpp:1301
msgid "Mirror editing enabled: 2-side"
msgstr "Spiegelbewerken ingeschakeld: 2 kanten"

#: editor/editloop.cpp:1304
msgid "Mirror editing enabled: 4-side"
msgstr "Spiegelbewerken ingeschakeld: 4 kanten"

#: editor/editloop.cpp:1307
msgid "Mirror editing disabled"
msgstr "Spiegelbewerken uitgeschakeld"

#: editor/editloop.cpp:1327
msgid "Unit deleted"
msgstr "Eenheid verwijderd"

#: editor/editloop.cpp:1350 editor/editloop.cpp:1359
msgid "Unit owner modified"
msgstr "Eenheid eigenaar veranderd"

#: editor/editloop.cpp:1680
msgid "Select mode"
msgstr "Selecteer modus"

#: editor/editloop.cpp:1690
msgid "Unit mode"
msgstr "Eenheid modus"

#: editor/editloop.cpp:1701
msgid "Tile mode"
msgstr "Tegel modus"

#: editor/editloop.cpp:1712
msgid "Set start location mode"
msgstr "Startplaats modus"

#: game/player.cpp:705
msgid "Building Limit Reached"
msgstr "Bouwlimiet bereikt"

#: game/player.cpp:709
msgid "Unit Limit Reached"
msgstr "Eenheidlimiet bereikt"

#: game/player.cpp:713
msgid "Total Unit Limit Reached"
msgstr "Totale eenhedenlimiet bereikt"

#: game/player.cpp:717
#, c-format
msgid "Limit of %d reached for this unit type"
msgstr "Limiet van %d bereikt voor dit eenheidtype"

#: game/player.cpp:723
msgid "Cannot create more units."
msgstr "Kan niet meer eenheden produceren."

#: game/replay.cpp:787
msgid "No sync info for this replay !"
msgstr "Geen synchronisatieinfo voor deze herhaling !"

#: game/replay.cpp:789
#, c-format
msgid "Replay got out of sync (%lu) !"
msgstr "Herhalingsynchronisatieprobleem (%lu) !"

#: game/replay.cpp:798
msgid "Replay got out of sync !"
msgstr "Herhalingsynchronisatieprobleem"

#: game/replay.cpp:896 game/replay.cpp:910
msgid "End of replay"
msgstr "Einde van herhaling"

#: network/network.cpp:1060
#, c-format
msgid "%s sent bad command"
msgstr "%s stuurde ongeldige opdracht"

#: network/network.cpp:1157
msgid "Network out of sync"
msgstr "Netwerksynchronisatieprobleem"

#: network/network.cpp:1390
#, c-format
msgid "Waiting for player \"%s\": %d:%02d"
msgstr "Wacht op speler \"%s\": %d:%02d"

#: network/network.cpp:1406
msgid "Timed out"
msgstr "Tijdslimiet verstreken"

#: stratagus/stratagus.cpp:594
#, c-format
msgid "Thanks for playing Bos Wars.\n"
msgstr "Bedankt voor het spelen van Bos Wars.\n"

#: ui/botpanel.cpp:785 ui/botpanel.cpp:850
msgid "Select Target"
msgstr "Selecteer doel"

#: ui/botpanel.cpp:898
msgid "Select Location"
msgstr "Selecteer locatie"

#: ui/interface.cpp:107
#, c-format
msgid "MESSAGE:%s~!_"
msgstr "BERICHT:%s~!_"

#: ui/interface.cpp:259
msgid "Sound is on."
msgstr "Geluid staat aan."

#: ui/interface.cpp:261
msgid "Sound is off."
msgstr "Geluid staat uit."

#: ui/interface.cpp:276
msgid "Music is off."
msgstr "Muziek staat aan."

#: ui/interface.cpp:279
msgid "Music is on."
msgstr "Muziek staat uit."

#: ui/interface.cpp:292 ui/mouse.cpp:1609
msgid "Game Paused"
msgstr "Spel gepauzeerd"

#: ui/interface.cpp:294
msgid "Game Resumed"
msgstr "Spel hervat"

#: ui/interface.cpp:325
msgid "Big map enabled"
msgstr "Grote kaart ingeschakeld"

#: ui/interface.cpp:334
msgid "Returning to old map"
msgstr "Terug naar oude kaart"

#: ui/interface.cpp:348
msgid "Faster"
msgstr "Sneller"

#: ui/interface.cpp:367
msgid "Slower"
msgstr "Langzamer"

#: ui/interface.cpp:422
msgid "Terrain displayed."
msgstr "Terrein getoond."

#: ui/interface.cpp:424
msgid "Terrain hidden."
msgstr "Terrein verborgen."

#: ui/interface.cpp:457
msgid "Grab mouse toggled."
msgstr "Muis 'vast in venster' aan/uit"

#: ui/interface.cpp:939
msgid "Screenshot made."
msgstr "Screenshot gemaakt."

#: ui/mainscr.cpp:171
msgid "Armor: "
msgstr ""

#: ui/mainscr.cpp:177
msgid "Radar Range: "
msgstr ""

#: ui/mainscr.cpp:182
msgid "Sight Range: "
msgstr ""

#: ui/mainscr.cpp:189
msgid "Kills: "
msgstr ""

#: ui/mainscr.cpp:194
msgid "Attack Range: "
msgstr ""

#: ui/mainscr.cpp:201
msgid "Damage: "
msgstr ""

#: ui/mainscr.cpp:206
msgid "Mana: "
msgstr ""

#: ui/mainscr.cpp:376
msgid "Energy"
msgstr "Energie"

#: ui/mainscr.cpp:376
msgid "Magma"
msgstr "Magma"

#: ui/mainscr.cpp:602
#, c-format
msgid "Last message repeated ~<%d~> times"
msgstr "Laatste bericht ~<%d~> keren herhaald"

#: ui/mainscr.cpp:734
#, c-format
msgid "~<Event: %s~>"
msgstr "~<Evenement: %s~>"

#: ui/mouse.cpp:1774
#, c-format
msgid "You have ~<%d~> %ss"
msgstr "Je hebt  ~<%d~> %ss"

#: ui/mouse.cpp:1778
#, c-format
msgid "You have ~<%d~> %s(s)"
msgstr "Je hebt ~<%d~> %s(s)"

#: unit/unit.cpp:2117
#, c-format
msgid "%s attacked"
msgstr "%s aangevallen"

#: video/sdl.cpp:268
msgid "esc"
msgstr ""

#~ msgid "~!OK"
#~ msgstr "~!OK"

#~ msgid "~!Cancel"
#~ msgstr "~!Annuleer"
