#textdomain wesnoth-utbs
[unit_type]
    id=Dwarvish Scout
    name= _ "Dwarvish Scout"
    race=dwarf
    image=units/dwarves/scout.png
    {DEFENSE_ANIM "units/dwarves/scout-defend.png" units/dwarves/scout.png {SOUND_LIST:DWARF_HIT} }
    hitpoints=30
    movement_type=dwarvishfoot
    #keep dwarves from racing across lava
    [movement_costs]
        frozen=3
    [/movement_costs]
    movement=6
    experience=30
    level=1
    alignment=neutral
    advances_to=Dwarvish Pathfinder
    cost=18
    usage=mixed fighter
    description= _ "Moving faster than other dwarves Dwarvish Scouts love to explore both above and below ground. They are adept at both fighting hand to hand with their axes and throwing them."
    die_sound={SOUND_LIST:DWARF_DIE}
    #weakened from 7 damage to 6
    [attack]
        name=axe
        description= _"axe"
        type=blade
        range=melee
        damage=6
        number=3
    [/attack]
    [attack]
        name=axe
        description= _"axe"
        type=blade
        range=ranged
        damage=8
        number=2
    [/attack]
    [attack_anim]
        [filter_attack]
            range=ranged
            name=axe
        [/filter_attack]
        {MISSILE_FRAME_HATCHET}
        [if]
            hits=yes
            [frame]
                begin=-250
                end=-100
                image=units/dwarves/scout-ranged1.png
                sound=hatchet.wav
            [/frame]
        [/if]
        [else]
            hits=no
            [frame]
                begin=-250
                end=-100
                image=units/dwarves/scout-ranged1.png
                sound=hatchet-miss.wav
            [/frame]
        [/else]
        [frame]
            begin=-100
            end=0
            image=units/dwarves/scout-ranged2.png
        [/frame]
        [frame]
            begin=0
            end=100
            image=units/dwarves/scout-ranged3.png
        [/frame]
    [/attack_anim]
    [attack_anim]
        [filter_attack]
            range=melee
            name=axe
        [/filter_attack]
        [if]
            hits=yes
            [frame]
                begin=-100
                end=0
                image=units/dwarves/scout-attack1.png
                sound=axe.ogg
            [/frame]
        [/if]
        [else]
            hits=no
            [frame]
                begin=-100
                end=0
                image=units/dwarves/scout-attack1.png
                sound={SOUND_LIST:MISS}
            [/frame]
        [/else]
        [frame]
            begin=0
            end=100
            image=units/dwarves/scout-attack2.png
        [/frame]
    [/attack_anim]
[/unit_type]
