#textdomain wesnoth-trow
#This is for a 'Move_Unit_Fake', if you use this for anything but, you're just nutty.
[unit_type]
    id=Fireball
    name= _ "Fireball"
    race=mechanical
    image="projectiles/fireball-nw.png"
    [defend]
        [frame]
            begin=-150
            end=150
            image="projectiles/fireball-nw.png"
        [/frame]
    [/defend]
    hitpoints=1
    movement_type=fly
    movement=5
    experience=100
    level=0
    alignment=neutral
    advances_to=null
    cost=1
    usage=fighter
    description= _ "A Fireball. This is not to be used for anything else than a 'Move_Unit_Fake'!"+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}
    hide_help=true
    [attack]
        name=fire
        description= _"fire"
        type=fire
        range=melee
        [specials]
            {WEAPON_SPECIAL_MAGICAL}
        [/specials]
        damage=1
        number=1
        icon=attacks/fireball.png
    [/attack]
    [attack_anim]
        [filter_attack]
            name=fire
        [/filter_attack]
        [frame]
            begin=-100
            end=100
            image="projectiles/fireball-nw.png"
            sound=fire.wav
        [/frame]
    [/attack_anim]
[/unit_type]
