#textdomain wesnoth-units
[unit_type]
    id=Elvish Druid
    name= _ "female^Elvish Druid"
    race=elf
    gender=female
    image="units/elves-wood/druid.png"
    profile="portraits/elves/druid.png"
    {MAGENTA_IS_THE_TEAM_COLOR}
    hitpoints=36
    movement_type=woodland
    movement=5
    experience=80
    level=2
    alignment=neutral
    advances_to=Elvish Shyde
    cost=34
    usage=healer
    description= _ "The magic of the wood-elves is poorly suited for combat, but effective nonetheless. The forests in which they live can be quickened by a word of command, and will lash out at those who threaten their peace.

Their chief ability lies in healing, and it is for this skill that the elvish druids are revered by their people."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_CURES}+{SPECIAL_NOTES_MAGICAL}
    die_sound={SOUND_LIST:ELF_FEMALE_HIT}
    [portrait]
        size=400
        side="left"
        mirror="false"
        image="portraits/elves/transparent/druid.png"
    [/portrait]
    [portrait]
        size=400
        side="right"
        mirror="true"
        image="portraits/elves/transparent/druid.png"
    [/portrait]
    [abilities]
        {ABILITY_CURES}
    [/abilities]
    [attack]
        name=staff
        description=_"staff"
        type=impact
        damage=4
        number=2
        range=melee
        icon=attacks/druidstaff.png
    [/attack]
    [attack]
        name=ensnare
        description=_"ensnare"
        type=impact
        [specials]
            {WEAPON_SPECIAL_SLOW}
        [/specials]
        damage=6
        number=2
        range=ranged
        icon=attacks/entangle.png
    [/attack]
    [attack]
        name=thorns
        description=_"thorns"
        type=pierce
        [specials]
            {WEAPON_SPECIAL_MAGICAL}
        [/specials]
        damage=6
        number=3
        range=ranged
    [/attack]
    {DEFENSE_ANIM "units/elves-wood/druid-defend-2.png" "units/elves-wood/druid-defend-1.png" {SOUND_LIST:ELF_FEMALE_HIT} }
    [healing_anim]
        [frame]
            begin=-300
            end=-225
            image="units/elves-wood/druid-magic-1.png"
            halo="halo/elven/druid-healing1.png"
        [/frame]
        [frame]
            begin=-225
            end=-150
            image="units/elves-wood/druid-magic-2.png"
            halo="halo/elven/druid-healing2.png"
        [/frame]
        [frame]
            begin=-150
            end=-75
            image="units/elves-wood/druid-magic-3.png"
            halo="halo/elven/druid-healing3.png"
        [/frame]
        [frame]
            begin=-75
            end=0
            image="units/elves-wood/druid-magic-4.png"
            halo="halo/elven/druid-healing4.png"
        [/frame]
        [frame]
            begin=0
            end=75
            image="units/elves-wood/druid-magic-4.png"
            halo="halo/elven/druid-healing5.png"
        [/frame]
        [frame]
            begin=75
            end=150
            image="units/elves-wood/druid-magic-3.png"
            halo="halo/elven/druid-healing6.png"
        [/frame]
        [frame]
            begin=150
            end=225
            image="units/elves-wood/druid-magic-2.png"
            halo="halo/elven/druid-healing7.png"
        [/frame]
        [frame]
            begin=225
            end=300
            image="units/elves-wood/druid-magic-1.png"
            halo="halo/elven/druid-healing8.png"
        [/frame]
    [/healing_anim]
    [attack_anim]
        [filter_attack]
            name=thorns
        [/filter_attack]
        [missile_frame]
            begin=-200
            end=0
            image="projectiles/thorns.png"
            image_diagonal="projectiles/thorns-ne.png"
        [/missile_frame]

        [frame]
            begin=-300
            end=-225
            image="units/elves-wood/druid-magic-1.png"
            halo="halo/elven/nature-halo1.png"
            halo_x,halo_y=0,-12
        [/frame]
        [frame]
            begin=-225
            end=-150
            image="units/elves-wood/druid-magic-2.png"
            halo="halo/elven/nature-halo2.png"
            halo_x,halo_y=0,-12
        [/frame]
        [frame]
            begin=-150
            end=-75
            image="units/elves-wood/druid-magic-3.png"
            halo="halo/elven/nature-halo3.png"
            halo_x,halo_y=0,-12
        [/frame]
        [frame]
            begin=-75
            end=0
            image="units/elves-wood/druid-magic-4.png"
            halo="halo/elven/nature-halo4.png"
            halo_x,halo_y=0,-12
        [/frame]

        [if]
            hits=yes
            [frame]
                begin=0
                end=75
                image="units/elves-wood/druid-magic-4.png"
                halo="halo/elven/nature-halo5.png"
                sound=magic-thorns-1.ogg,magic-thorns-2.ogg
                halo_x,halo_y=0,-12
            [/frame]
        [/if]
        [else]
            hits=no
            [frame]
                begin=0
                end=75
                image="units/elves-wood/druid-magic-4.png"
                halo="halo/elven/nature-halo5.png"
                sound=magic-thorns-miss-1.ogg,magic-thorns-miss-2.ogg
                halo_x,halo_y=0,-12
            [/frame]
        [/else]

        [frame]
            begin=75
            end=150
            image="units/elves-wood/druid-magic-3.png"
            halo="halo/elven/nature-halo6.png"
            halo_x,halo_y=0,-12
        [/frame]
        [frame]
            begin=150
            end=225
            image="units/elves-wood/druid-magic-2.png"
            halo="halo/elven/nature-halo7.png"
            halo_x,halo_y=0,-12
        [/frame]
        [frame]
            begin=225
            end=300
            image="units/elves-wood/druid-magic-1.png"
            halo="halo/elven/nature-halo8.png"
            halo_x,halo_y=0,-12
        [/frame]
    [/attack_anim]
    [attack_anim]
        [filter_attack]
            name=ensnare
        [/filter_attack]
        [missile_frame]
            offset=1.0
            begin=-200
            end=0
            image="projectiles/entangle.png"
            image_diagonal="projectiles/entangle.png"
        [/missile_frame]
        [frame]
            begin=-300
            end=-225
            image="units/elves-wood/druid-magic-1.png"
            halo="halo/elven/nature-halo1.png"
            halo_x,halo_y=0,-12
        [/frame]
        [frame]
            begin=-225
            end=-150
            image="units/elves-wood/druid-magic-2.png"
            halo="halo/elven/nature-halo2.png"
            halo_x,halo_y=0,-12
        [/frame]
        [frame]
            begin=-150
            end=-75
            image="units/elves-wood/druid-magic-3.png"
            halo="halo/elven/nature-halo3.png"
            halo_x,halo_y=0,-12
        [/frame]
        {SOUND:SLOW}
        [frame]
            begin=-75
            end=0
            image="units/elves-wood/druid-magic-4.png"
            halo="halo/elven/nature-halo4.png"
            halo_x,halo_y=0,-12
            sound=entangle.wav
        [/frame]
        [frame]
            begin=0
            end=75
            image="units/elves-wood/druid-magic-4.png"
            halo="halo/elven/nature-halo5.png"
            halo_x,halo_y=0,-12
        [/frame]
        [frame]
            begin=75
            end=150
            image="units/elves-wood/druid-magic-3.png"
            halo="halo/elven/nature-halo6.png"
            halo_x,halo_y=0,-12
        [/frame]
        [frame]
            begin=150
            end=225
            image="units/elves-wood/druid-magic-2.png"
            halo="halo/elven/nature-halo7.png"
            halo_x,halo_y=0,-12
        [/frame]
        [frame]
            begin=225
            end=300
            image="units/elves-wood/druid-magic-1.png"
            halo="halo/elven/nature-halo8.png"
            halo_x,halo_y=0,-12
        [/frame]
    [/attack_anim]
    [attack_anim]
        [filter_attack]
            name=staff
        [/filter_attack]
        [frame]
            begin=-175
            end=-100
            image="units/elves-wood/druid.png"
        [/frame]
        [if]
            hits=yes
            [frame]
                begin=-100
                end=100
                image="units/elves-wood/druid-attack.png"
                sound=staff.wav
            [/frame]
        [/if]
        [else]
            hits=no
            [frame]
                begin=-100
                end=100
                image="units/elves-wood/druid-attack.png"
                sound={SOUND_LIST:MISS}
            [/frame]
        [/else]
        [frame]
            begin=100
            end=175
            image="units/elves-wood/druid.png"
        [/frame]
    [/attack_anim]
[/unit_type]
