# -*- test-case-name: twisted.test.test_loopback -*-
# Copyright (c) 2001-2009 Twisted Matrix Laboratories.
# See LICENSE for details.

"""
Testing support for protocols -- loopback between client and server.
"""

# system imports
import tempfile
from zope.interface import implements

# Twisted Imports
from twisted.protocols import policies
from twisted.internet import interfaces, protocol, main, defer
from twisted.internet.task import deferLater
from twisted.python import failure
from twisted.internet.interfaces import IAddress


class _LoopbackQueue(object):
    """
    Trivial wrapper around a list to give it an interface like a queue, which
    the addition of also sending notifications by way of a Deferred whenever
    the list has something added to it.
    """

    _notificationDeferred = None
    disconnect = False

    def __init__(self):
        self._queue = []


    def put(self, v):
        self._queue.append(v)
        if self._notificationDeferred is not None:
            d, self._notificationDeferred = self._notificationDeferred, None
            d.callback(None)


    def __nonzero__(self):
        return bool(self._queue)


    def get(self):
        return self._queue.pop(0)



class _LoopbackAddress(object):
    implements(IAddress)


class _LoopbackTransport(object):
    implements(interfaces.ITransport, interfaces.IConsumer)

    disconnecting = False
    producer = None

    # ITransport
    def __init__(self, q):
        self.q = q

    def write(self, bytes):
        self.q.put(bytes)

    def writeSequence(self, iovec):
        self.q.put(''.join(iovec))

    def loseConnection(self):
        self.q.disconnect = True
        self.q.put(None)

    def getPeer(self):
        return _LoopbackAddress()

    def getHost(self):
        return _LoopbackAddress()

    # IConsumer
    def registerProducer(self, producer, streaming):
        assert self.producer is None
        self.producer = producer
        self.streamingProducer = streaming
        self._pollProducer()

    def unregisterProducer(self):
        assert self.producer is not None
        self.producer = None

    def _pollProducer(self):
        if self.producer is not None and not self.streamingProducer:
            self.producer.resumeProducing()



def identityPumpPolicy(queue, target):
    """
    L{identityPumpPolicy} is a policy which delivers each chunk of data written
    to the given queue as-is to the target.

    This isn't a particularly realistic policy.

    @see: L{loopbackAsync}
    """
    while queue:
        bytes = queue.get()
        if bytes is None:
            break
        target.dataReceived(bytes)



def collapsingPumpPolicy(queue, target):
    """
    L{collapsingPumpPolicy} is a policy which collapses all outstanding chunks
    into a single string and delivers it to the target.

    @see: L{loopbackAsync}
    """
    bytes = []
    while queue:
        chunk = queue.get()
        if chunk is None:
            break
        bytes.append(chunk)
    if bytes:
        target.dataReceived(''.join(bytes))



def loopbackAsync(server, client, pumpPolicy=identityPumpPolicy):
    """
    Establish a connection between C{server} and C{client} then transfer data
    between them until the connection is closed. This is often useful for
    testing a protocol.

    @param server: The protocol instance representing the server-side of this
        connection.

    @param client: The protocol instance representing the client-side of this
        connection.

    @param pumpPolicy: When either C{server} or C{client} writes to its
        transport, the string passed in is added to a queue of data for the
        other protocol.  Eventually, C{pumpPolicy} will be called with one such
        queue and the corresponding protocol object.  The pump policy callable
        is responsible for emptying the queue and passing the strings it
        contains to the given protocol's C{dataReceived} method.  The signature
        of C{pumpPolicy} is C{(queue, protocol)}.  C{queue} is an object with a
        C{get} method which will return the next string written to the
        transport, or C{None} if the transport has been disconnected, and which
        evaluates to C{True} if and only if there are more items to be
        retrieved via C{get}.

    @return: A L{Deferred} which fires when the connection has been closed and
        both sides have received notification of this.
    """
    serverToClient = _LoopbackQueue()
    clientToServer = _LoopbackQueue()

    server.makeConnection(_LoopbackTransport(serverToClient))
    client.makeConnection(_LoopbackTransport(clientToServer))

    return _loopbackAsyncBody(
        server, serverToClient, client, clientToServer, pumpPolicy)



def _loopbackAsyncBody(server, serverToClient, client, clientToServer,
                       pumpPolicy):
    """
    Transfer bytes from the output queue of each protocol to the input of the other.

    @param server: The protocol instance representing the server-side of this
    connection.

    @param serverToClient: The L{_LoopbackQueue} holding the server's output.

    @param client: The protocol instance representing the client-side of this
    connection.

    @param clientToServer: The L{_LoopbackQueue} holding the client's output.

    @param pumpPolicy: See L{loopbackAsync}.

    @return: A L{Deferred} which fires when the connection has been closed and
        both sides have received notification of this.
    """
    def pump(source, q, target):
        sent = False
        if q:
            pumpPolicy(q, target)
            sent = True
        if sent and not q:
            # A write buffer has now been emptied.  Give any producer on that
            # side an opportunity to produce more data.
            source.transport._pollProducer()

        return sent

    while 1:
        disconnect = clientSent = serverSent = False

        # Deliver the data which has been written.
        serverSent = pump(server, serverToClient, client)
        clientSent = pump(client, clientToServer, server)

        if not clientSent and not serverSent:
            # Neither side wrote any data.  Wait for some new data to be added
            # before trying to do anything further.
            d = defer.Deferred()
            clientToServer._notificationDeferred = d
            serverToClient._notificationDeferred = d
            d.addCallback(
                _loopbackAsyncContinue,
                server, serverToClient, client, clientToServer, pumpPolicy)
            return d
        if serverToClient.disconnect:
            # The server wants to drop the connection.  Flush any remaining
            # data it has.
            disconnect = True
            pump(server, serverToClient, client)
        elif clientToServer.disconnect:
            # The client wants to drop the connection.  Flush any remaining
            # data it has.
            disconnect = True
            pump(client, clientToServer, server)
        if disconnect:
            # Someone wanted to disconnect, so okay, the connection is gone.
            server.connectionLost(failure.Failure(main.CONNECTION_DONE))
            client.connectionLost(failure.Failure(main.CONNECTION_DONE))
            return defer.succeed(None)



def _loopbackAsyncContinue(ignored, server, serverToClient, client,
                           clientToServer, pumpPolicy):
    # Clear the Deferred from each message queue, since it has already fired
    # and cannot be used again.
    clientToServer._notificationDeferred = None
    serverToClient._notificationDeferred = None

    # Schedule some more byte-pushing to happen.  This isn't done
    # synchronously because no actual transport can re-enter dataReceived as
    # a result of calling write, and doing this synchronously could result
    # in that.
    from twisted.internet import reactor
    return deferLater(
        reactor, 0,
        _loopbackAsyncBody,
        server, serverToClient, client, clientToServer, pumpPolicy)



class LoopbackRelay:

    implements(interfaces.ITransport, interfaces.IConsumer)

    buffer = ''
    shouldLose = 0
    disconnecting = 0
    producer = None

    def __init__(self, target, logFile=None):
        self.target = target
        self.logFile = logFile

    def write(self, data):
        self.buffer = self.buffer + data
        if self.logFile:
            self.logFile.write("loopback writing %s\n" % repr(data))

    def writeSequence(self, iovec):
        self.write("".join(iovec))

    def clearBuffer(self):
        if self.shouldLose == -1:
            return

        if self.producer:
            self.producer.resumeProducing()
        if self.buffer:
            if self.logFile:
                self.logFile.write("loopback receiving %s\n" % repr(self.buffer))
            buffer = self.buffer
            self.buffer = ''
            self.target.dataReceived(buffer)
        if self.shouldLose == 1:
            self.shouldLose = -1
            self.target.connectionLost(failure.Failure(main.CONNECTION_DONE))

    def loseConnection(self):
        if self.shouldLose != -1:
            self.shouldLose = 1

    def getHost(self):
        return 'loopback'

    def getPeer(self):
        return 'loopback'

    def registerProducer(self, producer, streaming):
        self.producer = producer

    def unregisterProducer(self):
        self.producer = None

    def logPrefix(self):
        return 'Loopback(%r)' % (self.target.__class__.__name__,)

def loopback(server, client, logFile=None):
    """Run session between server and client.
    DEPRECATED in Twisted 2.5. Use loopbackAsync instead.
    """
    import warnings
    warnings.warn('loopback() is deprecated (since Twisted 2.5). '
                  'Use loopbackAsync() instead.',
                  stacklevel=2, category=DeprecationWarning)
    from twisted.internet import reactor
    serverToClient = LoopbackRelay(client, logFile)
    clientToServer = LoopbackRelay(server, logFile)
    server.makeConnection(serverToClient)
    client.makeConnection(clientToServer)
    while 1:
        reactor.iterate(0.01) # this is to clear any deferreds
        serverToClient.clearBuffer()
        clientToServer.clearBuffer()
        if serverToClient.shouldLose:
            serverToClient.clearBuffer()
            server.connectionLost(failure.Failure(main.CONNECTION_DONE))
            break
        elif clientToServer.shouldLose:
            client.connectionLost(failure.Failure(main.CONNECTION_DONE))
            break
    reactor.iterate() # last gasp before I go away


class LoopbackClientFactory(protocol.ClientFactory):

    def __init__(self, protocol):
        self.disconnected = 0
        self.deferred = defer.Deferred()
        self.protocol = protocol

    def buildProtocol(self, addr):
        return self.protocol

    def clientConnectionLost(self, connector, reason):
        self.disconnected = 1
        self.deferred.callback(None)


class _FireOnClose(policies.ProtocolWrapper):
    def __init__(self, protocol, factory):
        policies.ProtocolWrapper.__init__(self, protocol, factory)
        self.deferred = defer.Deferred()

    def connectionLost(self, reason):
        policies.ProtocolWrapper.connectionLost(self, reason)
        self.deferred.callback(None)


def loopbackTCP(server, client, port=0, noisy=True):
    """Run session between server and client protocol instances over TCP."""
    from twisted.internet import reactor
    f = policies.WrappingFactory(protocol.Factory())
    serverWrapper = _FireOnClose(f, server)
    f.noisy = noisy
    f.buildProtocol = lambda addr: serverWrapper
    serverPort = reactor.listenTCP(port, f, interface='127.0.0.1')
    clientF = LoopbackClientFactory(client)
    clientF.noisy = noisy
    reactor.connectTCP('127.0.0.1', serverPort.getHost().port, clientF)
    d = clientF.deferred
    d.addCallback(lambda x: serverWrapper.deferred)
    d.addCallback(lambda x: serverPort.stopListening())
    return d


def loopbackUNIX(server, client, noisy=True):
    """Run session between server and client protocol instances over UNIX socket."""
    path = tempfile.mktemp()
    from twisted.internet import reactor
    f = policies.WrappingFactory(protocol.Factory())
    serverWrapper = _FireOnClose(f, server)
    f.noisy = noisy
    f.buildProtocol = lambda addr: serverWrapper
    serverPort = reactor.listenUNIX(path, f)
    clientF = LoopbackClientFactory(client)
    clientF.noisy = noisy
    reactor.connectUNIX(path, clientF)
    d = clientF.deferred
    d.addCallback(lambda x: serverWrapper.deferred)
    d.addCallback(lambda x: serverPort.stopListening())
    return d
