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# irr::scene::IParticleAttractionAffector Member List

This is the complete list of members for irr::scene::IParticleAttractionAffector, including all inherited members.

affect(u32 now, SParticle *particlearray, u32 count)=0 | irr::scene::IParticleAffector | `[pure virtual]`
deserializeAttributes(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0) | irr::io::IAttributeExchangingObject | `[inline, virtual]`
drop() const | irr::IReferenceCounted | `[inline]`
Enabled | irr::scene::IParticleAffector | `[protected]`
getAffectX() const =0 | irr::scene::IParticleAttractionAffector | `[pure virtual]`
getAffectY() const =0 | irr::scene::IParticleAttractionAffector | `[pure virtual]`
getAffectZ() const =0 | irr::scene::IParticleAttractionAffector | `[pure virtual]`
getAttract() const =0 | irr::scene::IParticleAttractionAffector | `[pure virtual]`
getDebugName() const | irr::IReferenceCounted | `[inline]`
getEnabled() const | irr::scene::IParticleAffector | `[inline, virtual]`
getPoint() const =0 | irr::scene::IParticleAttractionAffector | `[pure virtual]`
getReferenceCount() const | irr::IReferenceCounted | `[inline]`
getType() const | irr::scene::IParticleAttractionAffector | `[inline, virtual]`
grab() const | irr::IReferenceCounted | `[inline]`
IParticleAffector() | irr::scene::IParticleAffector | `[inline]`
IReferenceCounted() | irr::IReferenceCounted | `[inline]`
serializeAttributes(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const | irr::io::IAttributeExchangingObject | `[inline, virtual]`
setAffectX(bool affect)=0 | irr::scene::IParticleAttractionAffector | `[pure virtual]`
setAffectY(bool affect)=0 | irr::scene::IParticleAttractionAffector | `[pure virtual]`
setAffectZ(bool affect)=0 | irr::scene::IParticleAttractionAffector | `[pure virtual]`
setAttract(bool attract)=0 | irr::scene::IParticleAttractionAffector | `[pure virtual]`
setDebugName(const c8 *newName) | irr::IReferenceCounted | `[inline, protected]`
setEnabled(bool enabled) | irr::scene::IParticleAffector | `[inline, virtual]`
setPoint(const core::vector3df &point)=0 | irr::scene::IParticleAttractionAffector | `[pure virtual]`
~IReferenceCounted() | irr::IReferenceCounted | `[inline, virtual]`

| The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:42:07 2010 by Doxygen (1.6.2)