Irrlicht Engine: SExposedVideoData.h Source File

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# SExposedVideoData.h

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    00001 // Copyright (C) 2002-2010 Nikolaus Gebhardt
    00002 // This file is part of the "Irrlicht Engine".
    00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
    00004
    00005 #ifndef __S_EXPOSED_VIDEO_DATA_H_INCLUDED__
    00006 #define __S_EXPOSED_VIDEO_DATA_H_INCLUDED__
    00007
    00008 // forward declarations for internal pointers
    00009 struct IDirect3D9;
    00010 struct IDirect3DDevice9;
    00011 struct IDirect3D8;
    00012 struct IDirect3DDevice8;
    00013
    00014 namespace irr
    00015 {
    00016 namespace video
    00017 {
    00018
    00020
    00025 struct SExposedVideoData
    00026 {
    00027         SExposedVideoData() {OpenGLWin32.HDc=0; OpenGLWin32.HRc=0; OpenGLWin32.HWnd=0;}
    00028         explicit SExposedVideoData(void* Window) {OpenGLWin32.HDc=0; OpenGLWin32.HRc=0; OpenGLWin32.HWnd=Window;}
    00029
    00030         union
    00031         {
    00032                 struct
    00033                 {
    00035                         IDirect3D9* D3D9;
    00036
    00038                         IDirect3DDevice9* D3DDev9;
    00039
    00041
    00042                         void* HWnd;
    00043
    00044                 } D3D9;
    00045
    00046                 struct
    00047                 {
    00049                         IDirect3D8* D3D8;
    00050
    00052                         IDirect3DDevice8* D3DDev8;
    00053
    00055
    00056                         void* HWnd;
    00057
    00058                 } D3D8;
    00059
    00060                 struct
    00061                 {
    00063
    00064                         void* HDc;
    00065
    00067
    00068                         void* HRc;
    00069
    00071
    00072                         void* HWnd;
    00073                 } OpenGLWin32;
    00074
    00075                 struct
    00076                 {
    00077                         // XWindow handles
    00078                         void* X11Display;
    00079                         void* X11Context;
    00080                         unsigned long X11Window;
    00081                 } OpenGLLinux;
    00082         };
    00083 };
    00084
    00085 } // end namespace video
    00086 } // end namespace irr
    00087
    00088
    00089 #endif
    00090

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