Irrlicht Engine: ISceneCollisionManager.h File Reference

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# ISceneCollisionManager.h File Reference

`#include "IReferenceCounted.h"`
`#include "vector3d.h"`
`#include "triangle3d.h"`
`#include "position2d.h"`
`#include "line3d.h"`

Go to the source code of this file.

## Classes
class | irr::scene::ISceneCollisionManager
| The Scene Collision Manager provides methods for performing collision tests and picking on scene nodes. More...
## Namespaces
namespace | irr

| Everything in the Irrlicht Engine can be found in this namespace.
namespace | irr::scene

| All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...

| The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:41:58 2010 by Doxygen (1.6.2)