Qt 4.8: minehunt.qml Example File (demos/declarative/minehunt/qml/minehunt/minehunt.qml)

Qt Reference Documentation

# minehunt.qml Example File

demos/declarative/minehunt/qml/minehunt/minehunt.qml

     /****************************************************************************
     **
     ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
     ** All rights reserved.
     ** Contact: Nokia Corporation (qt-info@nokia.com)
     **
     ** This file is part of the QtDeclarative module of the Qt Toolkit.
     **
     ** $QT_BEGIN_LICENSE:LGPL$
     ** GNU Lesser General Public License Usage
     ** This file may be used under the terms of the GNU Lesser General Public
     ** License version 2.1 as published by the Free Software Foundation and
     ** appearing in the file LICENSE.LGPL included in the packaging of this
     ** file. Please review the following information to ensure the GNU Lesser
     ** General Public License version 2.1 requirements will be met:
     ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
     **
     ** In addition, as a special exception, Nokia gives you certain additional
     ** rights. These rights are described in the Nokia Qt LGPL Exception
     ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
     **
     ** GNU General Public License Usage
     ** Alternatively, this file may be used under the terms of the GNU General
     ** Public License version 3.0 as published by the Free Software Foundation
     ** and appearing in the file LICENSE.GPL included in the packaging of this
     ** file. Please review the following information to ensure the GNU General
     ** Public License version 3.0 requirements will be met:
     ** http://www.gnu.org/copyleft/gpl.html.
     **
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     ** Alternatively, this file may be used in accordance with the terms and
     ** conditions contained in a signed written agreement between you and Nokia.
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     ****************************************************************************/

     import QtQuick 1.0
     import "MinehuntCore"

     Item {
         id: field
         property int clickx: 0
         property int clicky: 0

         width: 450; height: 450

         Image { source: "MinehuntCore/pics/background.png"; anchors.fill: parent; fillMode: Image.Tile }

         Grid {
             anchors.horizontalCenter: parent.horizontalCenter
             columns: 9; spacing: 1

             Repeater {
                 id: repeater
                 model: tiles
                 delegate: Tile {}
             }
         }

         Row {
             id: gamedata
             x: 20; spacing: 20
             anchors.bottom: field.bottom; anchors.bottomMargin: 15

             Image {
                 source: "MinehuntCore/pics/quit.png"
                 scale: quitMouse.pressed ? 0.8 : 1.0
                 smooth: quitMouse.pressed
                 y: 10
                 MouseArea {
                     id: quitMouse
                     anchors.fill: parent
                     anchors.margins: -20
                     onClicked: Qt.quit()
                 }
             }
             Column {
                 spacing: 2
                 Image { source: "MinehuntCore/pics/bomb-color.png" }
                 Text { anchors.horizontalCenter: parent.horizontalCenter; color: "white"; text: numMines }
             }

             Column {
                 spacing: 2
                 Image { source: "MinehuntCore/pics/flag-color.png" }
                 Text { anchors.horizontalCenter: parent.horizontalCenter; color: "white"; text: numFlags }
             }
         }

         Image {
             anchors.bottom: field.bottom; anchors.bottomMargin: 15
             anchors.right: field.right; anchors.rightMargin: 20
             source: isPlaying ? 'MinehuntCore/pics/face-smile.png' :
             hasWon ? 'MinehuntCore/pics/face-smile-big.png': 'MinehuntCore/pics/face-sad.png'

             MouseArea { anchors.fill: parent; onPressed: reset() }
         }
         Text {
             anchors.centerIn: parent; width: parent.width - 20
             horizontalAlignment: Text.AlignHCenter
             wrapMode: Text.WordWrap
             text: "Minehunt demo has to be compiled to run.\n\nPlease see README."
             color: "white"; font.bold: true; font.pixelSize: 14
             visible: tiles == undefined
         }

     }